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Path of exile vs diablo 3
Path of exile vs diablo 3





path of exile vs diablo 3
  1. PATH OF EXILE VS DIABLO 3 HOW TO
  2. PATH OF EXILE VS DIABLO 3 FULL

PATH OF EXILE VS DIABLO 3 FULL

Seeing as its a pay to play model, they'll probably charge for full respecs. From what I read (it might have changed) the skill allotment is permanent. As awesome as the skill tree looks, I can see it being extremely imbalanced. With PoE, I havent played it, but i did watch 2 videos to get a feel for the game. Again, more focus on your own skill to play your character, than how meticulous you chose our skill points at the beginning (or read up on the exact order to spend them). I'd rather have 1 that can change out (and possibly swap some gear if needed) and shift on the fly. I dont want to level 3 wizards to compliment the groups i'm playing. With the skill/rune system, you can keep trying builds until you find one that either fits your current play style or the needs of your party, at no long term penalty. One thing Blizzard is now trying to do is to minimize the time you have to spend outside the game (reading on forums, listening to number cruncher strategists for cookie cutter builds), so that you could actually spend more time in the game and just enjoy it If you wanted to try other abilities for the same class, you'd have to reroll. If you chose the wrong set of skills in D2, you'd be screwed in hell and have to reroll. I expect D3 to scale just as well (except you cant choose the difficulty at the beginning, you have to progress through the playthroughs).Īlso I enjoy how no build choice is permanent. SC2 had a very good difficulty slider for the SP, with the final mission being very challenging the first time around. They're using an easy-to-learn hard-to-master approach to hook more people, and I'm fine with that approach. They're not making the entire game easy, they're just making the beginning easier to make it accessible to newcomers.

PATH OF EXILE VS DIABLO 3 HOW TO

I'd say D2 from beginning to Tristam is about the same length, and that segment was just as trivial even the first time I played diablo 2 knowing nothing about how to play my class. I think a lot of people are turned off by D3 with how easy the beta was/is, but the beta being so short, that the difficulty progression cannot be measured. While I dont agree with every answer they give, they do give reasonable arguments to every design choice they make. This may just be my perception because I play WoW and am looking forward to D3, but I like seeing the devs answer back on their forums. With other developers, I see more of "press releases" and interviews where they can dodge the hard questions. I dont follow many betas anymore, but I see blizzard responding to lots and lots of feedback every day on the forums with blue trackers, many responses from those strongly involved in development.







Path of exile vs diablo 3